From b58fe79f2a60b0f76e027c3cd7f7d6556c5c10ab Mon Sep 17 00:00:00 2001 From: Igor Janjatovic Date: Sun, 13 Jun 2021 22:27:12 +0200 Subject: [PATCH] music demo is functional --- lv_conf.h | 1073 ++++++++++++-------------------- lv_ex_conf.h => lv_demo_conf.h | 29 +- lv_drivers | 2 +- lv_drv_conf.h | 26 +- lv_examples | 2 +- lvgl | 2 +- main/src/main.c | 38 +- 7 files changed, 461 insertions(+), 711 deletions(-) rename lv_ex_conf.h => lv_demo_conf.h (55%) diff --git a/lv_conf.h b/lv_conf.h index bd2b724..f61dadb 100644 --- a/lv_conf.h +++ b/lv_conf.h @@ -1,6 +1,6 @@ /** * @file lv_conf.h - * Configuration file for v7.11.0 + * Configuration file for v8.0.0 */ /* @@ -11,526 +11,189 @@ #ifndef LV_CONF_H #define LV_CONF_H -/* clang-format off */ +/*clang-format off*/ #include + /*==================== - Graphical settings + COLOR SETTINGS *====================*/ -/* Maximal horizontal and vertical resolution to support by the library.*/ -#define LV_HOR_RES_MAX (480) -#define LV_VER_RES_MAX (320) - -/* Color depth: - * - 1: 1 byte per pixel - * - 8: RGB332 - * - 16: RGB565 - * - 32: ARGB8888 - */ +/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ #define LV_COLOR_DEPTH 32 -/* Swap the 2 bytes of RGB565 color. - * Useful if the display has a 8 bit interface (e.g. SPI)*/ +/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/ #define LV_COLOR_16_SWAP 0 -/* 1: Enable screen transparency. - * Useful for OSD or other overlapping GUIs. - * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ +/*Enable more complex drawing routines to manage screens transparency. + *Can be used if the UI is above an other layer, e.g. an OSD menu or video player. + *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/ #define LV_COLOR_SCREEN_TRANSP 0 -/*Images pixels with this color will not be drawn (with chroma keying)*/ -#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ - -/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ -#define LV_ANTIALIAS 1 - -/* Default display refresh period. - * Can be changed in the display driver (`lv_disp_drv_t`).*/ -#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ - -/* Dot Per Inch: used to initialize default sizes. - * E.g. a button with width = LV_DPI / 2 -> half inch wide - * (Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI 130 /*[px]*/ - -/* The the real width of the display changes some default values: - * default object sizes, layout of examples, etc. - * According to the width of the display (hor. res. / dpi) - * the displays fall in 4 categories. - * The 4th is extra large which has no upper limit so not listed here - * The upper limit of the categories are set below in 0.1 inch unit. - */ -#define LV_DISP_SMALL_LIMIT 30 -#define LV_DISP_MEDIUM_LIMIT 50 -#define LV_DISP_LARGE_LIMIT 70 - -/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ -typedef int16_t lv_coord_t; - -/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */ -#define LV_DISP_ROT_MAX_BUF (10U * 1024U) +/*Images pixels with this color will not be drawn if they are chroma keyed)*/ +#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ /*========================= - Memory manager settings + MEMORY SETTINGS *=========================*/ -/* LittelvGL's internal memory manager's settings. - * The graphical objects and other related data are stored here. */ - -/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ +/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ #define LV_MEM_CUSTOM 0 #if LV_MEM_CUSTOM == 0 -/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ -# define LV_MEM_SIZE (256U * 1024U) +/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ +# define LV_MEM_SIZE (256U * 1024U) /*[bytes]*/ -/* Compiler prefix for a big array declaration */ -# define LV_MEM_ATTR - -/* Set an address for the memory pool instead of allocating it as an array. - * Can be in external SRAM too. */ -# define LV_MEM_ADR 0 - -/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ -# define LV_MEM_AUTO_DEFRAG 1 +/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ +# define LV_MEM_ADR 0 /*0: unused*/ #else /*LV_MEM_CUSTOM*/ # define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ -# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ -# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ +# define LV_MEM_CUSTOM_ALLOC malloc +# define LV_MEM_CUSTOM_FREE free +# define LV_MEM_CUSTOM_REALLOC realloc #endif /*LV_MEM_CUSTOM*/ -/* Use the standard memcpy and memset instead of LVGL's own functions. - * The standard functions might or might not be faster depending on their implementation. */ +/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ #define LV_MEMCPY_MEMSET_STD 0 -/* Garbage Collector settings - * Used if lvgl is binded to higher level language and the memory is managed by that language */ -#define LV_ENABLE_GC 0 -#if LV_ENABLE_GC != 0 -# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ -# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ -#endif /* LV_ENABLE_GC */ - -/*======================= - Input device settings - *=======================*/ - -/* Input device default settings. - * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ - -/* Input device read period in milliseconds */ -#define LV_INDEV_DEF_READ_PERIOD 30 - -/* Drag threshold in pixels */ -#define LV_INDEV_DEF_DRAG_LIMIT 10 - -/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ -#define LV_INDEV_DEF_DRAG_THROW 10 - -/* Long press time in milliseconds. - * Time to send `LV_EVENT_LONG_PRESSED`) */ -#define LV_INDEV_DEF_LONG_PRESS_TIME 400 - -/* Repeated trigger period in long press [ms] - * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ -#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 - -/* Gesture threshold in pixels */ -#define LV_INDEV_DEF_GESTURE_LIMIT 50 - -/* Gesture min velocity at release before swipe (pixels)*/ -#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 - -/*================== - * Feature usage - *==================*/ - -/*1: Enable the Animations */ -#define LV_USE_ANIMATION 1 -#if LV_USE_ANIMATION - -/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_anim_user_data_t; - -#endif - -/* 1: Enable shadow drawing on rectangles*/ -#define LV_USE_SHADOW 1 -#if LV_USE_SHADOW -/* Allow buffering some shadow calculation - * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, - * where shadow size is `shadow_width + radius` - * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ -#define LV_SHADOW_CACHE_SIZE 0 -#endif - -/*1: enable outline drawing on rectangles*/ -#define LV_USE_OUTLINE 1 - -/*1: enable pattern drawing on rectangles*/ -#define LV_USE_PATTERN 1 - -/*1: enable value string drawing on rectangles*/ -#define LV_USE_VALUE_STR 1 - -/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ -#define LV_USE_BLEND_MODES 1 - -/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ -#define LV_USE_OPA_SCALE 1 - -/* 1: Use image zoom and rotation*/ -#define LV_USE_IMG_TRANSFORM 1 - -/* 1: Enable object groups (for keyboard/encoder navigation) */ -#define LV_USE_GROUP 1 -#if LV_USE_GROUP -typedef void * lv_group_user_data_t; -#endif /*LV_USE_GROUP*/ - -/* 1: Enable GPU interface*/ -#define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ -#define LV_USE_GPU_STM32_DMA2D 0 -/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor -e.g. "stm32f769xx.h" or "stm32f429xx.h" */ -#define LV_GPU_DMA2D_CMSIS_INCLUDE - -/*1: Use PXP for CPU off-load on NXP RTxxx platforms */ -#define LV_USE_GPU_NXP_PXP 0 - -/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) - * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS - * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. - *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() - * */ -#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 - -/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ -#define LV_USE_GPU_NXP_VG_LITE 0 - -/* 1: Enable file system (might be required for images */ -#define LV_USE_FILESYSTEM 1 -#if LV_USE_FILESYSTEM -/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_fs_drv_user_data_t; -#endif - -/*1: Add a `user_data` to drivers and objects*/ -#define LV_USE_USER_DATA 1 - -/*1: Show CPU usage and FPS count in the right bottom corner*/ -#define LV_USE_PERF_MONITOR 0 - -/*1: Use the functions and types from the older API if possible */ -#define LV_USE_API_EXTENSION_V6 1 -#define LV_USE_API_EXTENSION_V7 1 - -/*======================== - * Image decoder and cache - *========================*/ - -/* 1: Enable indexed (palette) images */ -#define LV_IMG_CF_INDEXED 1 - -/* 1: Enable alpha indexed images */ -#define LV_IMG_CF_ALPHA 1 - -/* Default image cache size. Image caching keeps the images opened. - * If only the built-in image formats are used there is no real advantage of caching. - * (I.e. no new image decoder is added) - * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - * However the opened images might consume additional RAM. - * Set it to 0 to disable caching */ -#define LV_IMG_CACHE_DEF_SIZE 1 - -/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_img_decoder_user_data_t; - -/*===================== - * Compiler settings +/*==================== + HAL SETTINGS *====================*/ -/* For big endian systems set to 1 */ -#define LV_BIG_ENDIAN_SYSTEM 0 +/*Default display refresh period. LVG will redraw changed ares with this period time*/ +#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ -/* Define a custom attribute to `lv_tick_inc` function */ -#define LV_ATTRIBUTE_TICK_INC +/*Input device read period in milliseconds*/ +#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ -/* Define a custom attribute to `lv_task_handler` function */ -#define LV_ATTRIBUTE_TASK_HANDLER - -/* Define a custom attribute to `lv_disp_flush_ready` function */ -#define LV_ATTRIBUTE_FLUSH_READY - -/* Required alignment size for buffers */ -#define LV_ATTRIBUTE_MEM_ALIGN_SIZE - -/* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. - * This alignment will be explicitly applied where needed. - * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. - * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ -#define LV_ATTRIBUTE_MEM_ALIGN - -/* Attribute to mark large constant arrays for example - * font's bitmaps */ -#define LV_ATTRIBUTE_LARGE_CONST - -/* Prefix performance critical functions to place them into a faster memory (e.g RAM) - * Uses 15-20 kB extra memory */ -#define LV_ATTRIBUTE_FAST_MEM - -/* Export integer constant to binding. - * This macro is used with constants in the form of LV_ that - * should also appear on lvgl binding API such as Micropython - * - * The default value just prevents a GCC warning. - */ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning - -/* Prefix variables that are used in GPU accelerated operations, often these need to be - * placed in RAM sections that are DMA accessible */ -#define LV_ATTRIBUTE_DMA - -/*=================== - * HAL settings - *==================*/ - -/* 1: use a custom tick source. - * It removes the need to manually update the tick with `lv_tick_inc`) */ +/*Use a custom tick source that tells the elapsed time in milliseconds. + *It removes the need to manually update the tick with `lv_tick_inc()`)*/ #define LV_TICK_CUSTOM 0 -#if LV_TICK_CUSTOM == 1 +#if LV_TICK_CUSTOM #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ #endif /*LV_TICK_CUSTOM*/ -typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ -typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ +/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. + *(Not so important, you can adjust it to modify default sizes and spaces)*/ +#define LV_DPI_DEF 130 /*[px/inch]*/ -/*================ - * Log settings - *===============*/ +/*======================= + * FEATURE CONFIGURATION + *=======================*/ -/*1: Enable the log module*/ +/*------------- + * Drawing + *-----------*/ + +/*Enable complex draw engine. + *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ +#define LV_DRAW_COMPLEX 1 +#if LV_DRAW_COMPLEX != 0 + +/*Allow buffering some shadow calculation. + *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` + *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ +#define LV_SHADOW_CACHE_SIZE 0 +#endif /*LV_DRAW_COMPLEX*/ + +/*Default image cache size. Image caching keeps the images opened. + *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) + *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. + *However the opened images might consume additional RAM. + *0: to disable caching*/ +#define LV_IMG_CACHE_DEF_SIZE 0 + +/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/ +#define LV_DISP_ROT_MAX_BUF (10*1024) +/*------------- + * GPU + *-----------*/ + +/*Use STM32's DMA2D (aka Chrom Art) GPU*/ +#define LV_USE_GPU_STM32_DMA2D 0 +#if LV_USE_GPU_STM32_DMA2D +/*Must be defined to include path of CMSIS header of target processor +e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ +#define LV_GPU_DMA2D_CMSIS_INCLUDE +#endif + +/*Use NXP's PXP GPU iMX RTxxx platforms*/ +#define LV_USE_GPU_NXP_PXP 0 +#if LV_USE_GPU_NXP_PXP +/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) + * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS + * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. + *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() + */ +#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 +#endif + +/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ +#define LV_USE_GPU_NXP_VG_LITE 0 + +/*------------- + * Logging + *-----------*/ + +/*Enable the log module*/ #define LV_USE_LOG 1 #if LV_USE_LOG -/* How important log should be added: - * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - * LV_LOG_LEVEL_INFO Log important events - * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - * LV_LOG_LEVEL_NONE Do not log anything - */ + +/*How important log should be added: + *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information + *LV_LOG_LEVEL_INFO Log important events + *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem + *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + *LV_LOG_LEVEL_USER Only logs added by the user + *LV_LOG_LEVEL_NONE Do not log anything*/ # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN -/* 1: Print the log with 'printf'; - * 0: user need to register a callback with `lv_log_register_print_cb`*/ -# define LV_LOG_PRINTF 1 +/*1: Print the log with 'printf'; + *0: User need to register a callback with `lv_log_register_print_cb()`*/ +# define LV_LOG_PRINTF 0 + +/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ +# define LV_LOG_TRACE_MEM 1 +# define LV_LOG_TRACE_TIMER 1 +# define LV_LOG_TRACE_INDEV 1 +# define LV_LOG_TRACE_DISP_REFR 1 +# define LV_LOG_TRACE_EVENT 1 +# define LV_LOG_TRACE_OBJ_CREATE 1 +# define LV_LOG_TRACE_LAYOUT 1 +# define LV_LOG_TRACE_ANIM 1 + #endif /*LV_USE_LOG*/ -/*================= - * Debug settings - *================*/ +/*------------- + * Asserts + *-----------*/ -/* If Debug is enabled LittelvGL validates the parameters of the functions. - * If an invalid parameter is found an error log message is printed and - * the MCU halts at the error. (`LV_USE_LOG` should be enabled) - * If you are debugging the MCU you can pause - * the debugger to see exactly where the issue is. - * - * The behavior of asserts can be overwritten by redefining them here. - * E.g. #define LV_ASSERT_MEM(p) - */ -#define LV_USE_DEBUG 1 -#if LV_USE_DEBUG +/*Enable asserts if an operation is failed or an invalid data is found. + *If LV_USE_LOG is enabled an error message will be printed on failure*/ +#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ +#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ +#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ +#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ +#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ -/*Check if the parameter is NULL. (Quite fast) */ -#define LV_USE_ASSERT_NULL 1 +/*Add a custom handler when assert happens e.g. to restart the MCU*/ +#define LV_ASSERT_HANDLER_INCLUDE +#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ -/*Checks is the memory is successfully allocated or no. (Quite fast)*/ -#define LV_USE_ASSERT_MEM 1 +/*------------- + * Others + *-----------*/ -/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ -#define LV_USE_ASSERT_MEM_INTEGRITY 1 +/*1: Show CPU usage and FPS count in the right bottom corner*/ +#define LV_USE_PERF_MONITOR 0 -/* Check the strings. - * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_STR 1 +/*1: Show the used memory and the memory fragmentation in the left bottom corner + * Requires LV_MEM_CUSTOM = 0*/ +#define LV_USE_MEM_MONITOR 0 -/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_OBJ 1 - -/*Check if the styles are properly initialized. (Fast)*/ -#define LV_USE_ASSERT_STYLE 1 - -#endif /*LV_USE_DEBUG*/ - -/*================== - * FONT USAGE - *===================*/ - -/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. - * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html - * To create a new font go to: https://lvgl.com/ttf-font-to-c-array - */ - -/* Montserrat fonts with bpp = 4 - * https://fonts.google.com/specimen/Montserrat */ -#define LV_FONT_MONTSERRAT_8 0 -#define LV_FONT_MONTSERRAT_10 1 -#define LV_FONT_MONTSERRAT_12 1 -#define LV_FONT_MONTSERRAT_14 1 -#define LV_FONT_MONTSERRAT_16 1 -#define LV_FONT_MONTSERRAT_18 1 -#define LV_FONT_MONTSERRAT_20 1 -#define LV_FONT_MONTSERRAT_22 1 -#define LV_FONT_MONTSERRAT_24 1 -#define LV_FONT_MONTSERRAT_26 1 -#define LV_FONT_MONTSERRAT_28 1 -#define LV_FONT_MONTSERRAT_30 1 -#define LV_FONT_MONTSERRAT_32 1 -#define LV_FONT_MONTSERRAT_34 1 -#define LV_FONT_MONTSERRAT_36 1 -#define LV_FONT_MONTSERRAT_38 1 -#define LV_FONT_MONTSERRAT_40 1 -#define LV_FONT_MONTSERRAT_42 1 -#define LV_FONT_MONTSERRAT_44 1 -#define LV_FONT_MONTSERRAT_46 1 -#define LV_FONT_MONTSERRAT_48 1 - -/* Demonstrate special features */ -#define LV_FONT_MONTSERRAT_12_SUBPX 1 -#define LV_FONT_MONTSERRAT_28_COMPRESSED 1 /*bpp = 3*/ -#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 /*Hebrew, Arabic, PErisan letters and all their forms*/ -#define LV_FONT_SIMSUN_16_CJK 1 /*1000 most common CJK radicals*/ - -/*Pixel perfect monospace font - * http://pelulamu.net/unscii/ */ -#define LV_FONT_UNSCII_8 1 -#define LV_FONT_UNSCII_16 0 - -/* Optionally declare your custom fonts here. - * You can use these fonts as default font too - * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ - * LV_FONT_DECLARE(my_font_2) - */ -#define LV_FONT_CUSTOM_DECLARE - -/* Enable it if you have fonts with a lot of characters. - * The limit depends on the font size, font face and bpp - * but with > 10,000 characters if you see issues probably you need to enable it.*/ -#define LV_FONT_FMT_TXT_LARGE 0 - -/* Enables/disables support for compressed fonts. If it's disabled, compressed - * glyphs cannot be processed by the library and won't be rendered. - */ -#define LV_USE_FONT_COMPRESSED 1 - -/* Enable subpixel rendering */ -#define LV_USE_FONT_SUBPX 1 -#if LV_USE_FONT_SUBPX -/* Set the pixel order of the display. - * Important only if "subpx fonts" are used. - * With "normal" font it doesn't matter. - */ -#define LV_FONT_SUBPX_BGR 0 -#endif - -/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_font_user_data_t; - -/*================ - * THEME USAGE - *================*/ - -/*Always enable at least on theme*/ - -/* No theme, you can apply your styles as you need - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_EMPTY 1 - -/*Simple to the create your theme based on it - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_TEMPLATE 1 - -/* A fast and impressive theme. - * Flags: - * LV_THEME_MATERIAL_FLAG_LIGHT: light theme - * LV_THEME_MATERIAL_FLAG_DARK: dark theme - * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) - * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) - * */ -#define LV_USE_THEME_MATERIAL 1 - -/* Mono-color theme for monochrome displays. - * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the - * texts and borders will be black and the background will be - * white. Else the colors are inverted. - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_MONO 1 - -#define LV_THEME_DEFAULT_INCLUDE /*Include a header for the init. function*/ -#define LV_THEME_DEFAULT_INIT lv_theme_material_init -#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) -#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) -#define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT -#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14 -#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14 -#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14 -#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14 - -/*================= - * Text settings - *=================*/ - -/* Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - * */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - - /*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_" - -/* If a word is at least this long, will break wherever "prettiest" - * To disable, set to a value <= 0 */ -#define LV_TXT_LINE_BREAK_LONG_LEN 0 - -/* Minimum number of characters in a long word to put on a line before a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/* Minimum number of characters in a long word to put on a line after a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/* The control character to use for signalling text recoloring. */ -#define LV_TXT_COLOR_CMD "#" - -/* Support bidirectional texts. - * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectional Algorithm: - * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI -/* Set the default direction. Supported values: - * `LV_BIDI_DIR_LTR` Left-to-Right - * `LV_BIDI_DIR_RTL` Right-to-Left - * `LV_BIDI_DIR_AUTO` detect texts base direction */ -#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO -#endif - -/* Enable Arabic/Persian processing - * In these languages characters should be replaced with - * an other form based on their position in the text */ -#define LV_USE_ARABIC_PERSIAN_CHARS 0 +/*1: Draw random colored rectangles over the redrawn areas*/ +#define LV_USE_REFR_DEBUG 0 /*Change the built in (v)snprintf functions*/ #define LV_SPRINTF_CUSTOM 0 @@ -538,226 +201,310 @@ typedef void * lv_font_user_data_t; # define LV_SPRINTF_INCLUDE # define lv_snprintf snprintf # define lv_vsnprintf vsnprintf -#else /*!LV_SPRINTF_CUSTOM*/ -# define LV_SPRINTF_DISABLE_FLOAT 1 +#else /*LV_SPRINTF_CUSTOM*/ +# define LV_SPRINTF_USE_FLOAT 0 #endif /*LV_SPRINTF_CUSTOM*/ -/*=================== - * LV_OBJ SETTINGS - *==================*/ +#define LV_USE_USER_DATA 1 -#if LV_USE_USER_DATA -/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_obj_user_data_t; -/*Provide a function to free user data*/ -#define LV_USE_USER_DATA_FREE 0 -#if LV_USE_USER_DATA_FREE -# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ -/* Function prototype : void user_data_free(lv_obj_t * obj); */ -# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ -#endif -#endif +/*Garbage Collector settings + *Used if lvgl is binded to higher level language and the memory is managed by that language*/ +#define LV_ENABLE_GC 0 +#if LV_ENABLE_GC != 0 +# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ +#endif /*LV_ENABLE_GC*/ -/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ -#define LV_USE_OBJ_REALIGN 1 +/*===================== + * COMPILER SETTINGS + *====================*/ -/* Enable to make the object clickable on a larger area. - * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature - * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) - * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) - */ -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY +/*For big endian systems set to 1*/ +#define LV_BIG_ENDIAN_SYSTEM 0 + +/*Define a custom attribute to `lv_tick_inc` function*/ +#define LV_ATTRIBUTE_TICK_INC + +/*Define a custom attribute to `lv_timer_handler` function*/ +#define LV_ATTRIBUTE_TIMER_HANDLER + +/*Define a custom attribute to `lv_disp_flush_ready` function*/ +#define LV_ATTRIBUTE_FLUSH_READY + +/*Required alignment size for buffers*/ +#define LV_ATTRIBUTE_MEM_ALIGN_SIZE + +/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). + * E.g. __attribute__((aligned(4)))*/ +#define LV_ATTRIBUTE_MEM_ALIGN + +/*Attribute to mark large constant arrays for example font's bitmaps*/ +#define LV_ATTRIBUTE_LARGE_CONST + +/*Complier prefix for a big array declaration in RAM*/ +#define LV_ATTRIBUTE_LARGE_RAM_ARRAY + +/*Place performance critical functions into a faster memory (e.g RAM)*/ +#define LV_ATTRIBUTE_FAST_MEM + +/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ +#define LV_ATTRIBUTE_DMA + +/*Export integer constant to binding. This macro is used with constants in the form of LV_ that + *should also appear on LVGL binding API such as Micropython.*/ +#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ + +/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ +#define LV_USE_LARGE_COORD 0 /*================== - * LV OBJ X USAGE + * FONT USAGE + *===================*/ + +/*Montserrat fonts with ASCII range and some symbols using bpp = 4 + *https://fonts.google.com/specimen/Montserrat*/ +#define LV_FONT_MONTSERRAT_8 0 +#define LV_FONT_MONTSERRAT_10 0 +#define LV_FONT_MONTSERRAT_12 1 +#define LV_FONT_MONTSERRAT_14 1 +#define LV_FONT_MONTSERRAT_16 1 +#define LV_FONT_MONTSERRAT_18 0 +#define LV_FONT_MONTSERRAT_20 0 +#define LV_FONT_MONTSERRAT_22 0 +#define LV_FONT_MONTSERRAT_24 0 +#define LV_FONT_MONTSERRAT_26 0 +#define LV_FONT_MONTSERRAT_28 0 +#define LV_FONT_MONTSERRAT_30 0 +#define LV_FONT_MONTSERRAT_32 0 +#define LV_FONT_MONTSERRAT_34 0 +#define LV_FONT_MONTSERRAT_36 0 +#define LV_FONT_MONTSERRAT_38 0 +#define LV_FONT_MONTSERRAT_40 0 +#define LV_FONT_MONTSERRAT_42 0 +#define LV_FONT_MONTSERRAT_44 0 +#define LV_FONT_MONTSERRAT_46 0 +#define LV_FONT_MONTSERRAT_48 0 + +/*Demonstrate special features*/ +#define LV_FONT_MONTSERRAT_12_SUBPX 0 +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/ +#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ + +/*Pixel perfect monospace fonts*/ +#define LV_FONT_UNSCII_8 0 +#define LV_FONT_UNSCII_16 0 + +/*Optionally declare custom fonts here. + *You can use these fonts as default font too and they will be available globally. + *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ +#define LV_FONT_CUSTOM_DECLARE + +/*Always set a default font*/ +#define LV_FONT_DEFAULT &lv_font_montserrat_14 + +/*Enable handling large font and/or fonts with a lot of characters. + *The limit depends on the font size, font face and bpp. + *Compiler error will be triggered if a font needs it.*/ +#define LV_FONT_FMT_TXT_LARGE 0 + +/*Enables/disables support for compressed fonts.*/ +#define LV_USE_FONT_COMPRESSED 0 + +/*Enable subpixel rendering*/ +#define LV_USE_FONT_SUBPX 0 +#if LV_USE_FONT_SUBPX +/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ +#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ +#endif + +/*================= + * TEXT SETTINGS + *=================*/ + +/** + * Select a character encoding for strings. + * Your IDE or editor should have the same character encoding + * - LV_TXT_ENC_UTF8 + * - LV_TXT_ENC_ASCII + */ +#define LV_TXT_ENC LV_TXT_ENC_UTF8 + + /*Can break (wrap) texts on these chars*/ +#define LV_TXT_BREAK_CHARS " ,.;:-_" + +/*If a word is at least this long, will break wherever "prettiest" + *To disable, set to a value <= 0*/ +#define LV_TXT_LINE_BREAK_LONG_LEN 0 + +/*Minimum number of characters in a long word to put on a line before a break. + *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 + +/*Minimum number of characters in a long word to put on a line after a break. + *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 + +/*The control character to use for signalling text recoloring.*/ +#define LV_TXT_COLOR_CMD "#" + +/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. + *The direction will be processed according to the Unicode Bidirectioanl Algorithm: + *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ +#define LV_USE_BIDI 0 +#if LV_USE_BIDI +/*Set the default direction. Supported values: + *`LV_BASE_DIR_LTR` Left-to-Right + *`LV_BASE_DIR_RTL` Right-to-Left + *`LV_BASE_DIR_AUTO` detect texts base direction*/ +#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO +#endif + +/*Enable Arabic/Persian processing + *In these languages characters should be replaced with an other form based on their position in the text*/ +#define LV_USE_ARABIC_PERSIAN_CHARS 0 + +/*================== + * WIDGET USAGE *================*/ -/* - * Documentation of the object types: https://docs.lvgl.com/#Object-types - */ -/*Arc (dependencies: -)*/ -#define LV_USE_ARC 1 +/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ -/*Bar (dependencies: -)*/ -#define LV_USE_BAR 1 +#define LV_USE_ARC 1 -/*Button (dependencies: lv_cont*/ -#define LV_USE_BTN 1 +#define LV_USE_ANIMIMG 1 -/*Button matrix (dependencies: -)*/ -#define LV_USE_BTNMATRIX 1 +#define LV_USE_BAR 1 -/*Calendar (dependencies: -)*/ -#define LV_USE_CALENDAR 1 -#if LV_USE_CALENDAR -# define LV_CALENDAR_WEEK_STARTS_MONDAY 0 +#define LV_USE_BTN 1 + +#define LV_USE_BTNMATRIX 1 + +#define LV_USE_CANVAS 1 + +#define LV_USE_CHECKBOX 1 + + +#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ + +#define LV_USE_IMG 1 /*Requires: lv_label*/ + +#define LV_USE_LABEL 1 +#if LV_USE_LABEL +# define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ +# define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ #endif -/*Canvas (dependencies: lv_img)*/ -#define LV_USE_CANVAS 1 +#define LV_USE_LINE 1 -/*Check box (dependencies: lv_btn, lv_label)*/ -#define LV_USE_CHECKBOX 1 - -/*Chart (dependencies: -)*/ -#define LV_USE_CHART 1 -#if LV_USE_CHART -# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 +#define LV_USE_ROLLER 1 /*Requires: lv_label*/ +#if LV_USE_ROLLER +# define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ #endif -/*Container (dependencies: -*/ -#define LV_USE_CONT 1 +#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ -/*Color picker (dependencies: -*/ -#define LV_USE_CPICKER 1 +#define LV_USE_SWITCH 1 -/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ -#define LV_USE_DROPDOWN 1 -#if LV_USE_DROPDOWN != 0 -/*Open and close default animation time [ms] (0: no animation)*/ -# define LV_DROPDOWN_DEF_ANIM_TIME 200 -#endif - -/*Gauge (dependencies:lv_bar, lv_linemeter)*/ -#define LV_USE_GAUGE 1 - -/*Image (dependencies: lv_label*/ -#define LV_USE_IMG 1 - -/*Image Button (dependencies: lv_btn*/ -#define LV_USE_IMGBTN 1 -#if LV_USE_IMGBTN -/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ -# define LV_IMGBTN_TILED 0 -#endif - -/*Keyboard (dependencies: lv_btnm)*/ -#define LV_USE_KEYBOARD 1 - -/*Label (dependencies: -*/ -#define LV_USE_LABEL 1 -#if LV_USE_LABEL != 0 -/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ -# define LV_LABEL_DEF_SCROLL_SPEED 25 - -/* Waiting period at beginning/end of animation cycle */ -# define LV_LABEL_WAIT_CHAR_COUNT 3 - -/*Enable selecting text of the label */ -# define LV_LABEL_TEXT_SEL 0 - -/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ -# define LV_LABEL_LONG_TXT_HINT 0 -#endif - -/*LED (dependencies: -)*/ -#define LV_USE_LED 1 -#if LV_USE_LED -# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ -# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ -#endif - -/*Line (dependencies: -*/ -#define LV_USE_LINE 1 - -/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ -#define LV_USE_LIST 1 -#if LV_USE_LIST != 0 -/*Default animation time of focusing to a list element [ms] (0: no animation) */ -# define LV_LIST_DEF_ANIM_TIME 100 -#endif - -/*Line meter (dependencies: *;)*/ -#define LV_USE_LINEMETER 1 -#if LV_USE_LINEMETER -/* Draw line more precisely at cost of performance. - * Useful if there are lot of lines any minor are visible - * 0: No extra precision - * 1: Some extra precision - * 2: Best precision - */ -# define LV_LINEMETER_PRECISE 1 -#endif - -/*Mask (dependencies: -)*/ -#define LV_USE_OBJMASK 1 - -/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ -#define LV_USE_MSGBOX 1 - -/*Page (dependencies: lv_cont)*/ -#define LV_USE_PAGE 1 -#if LV_USE_PAGE != 0 -/*Focus default animation time [ms] (0: no animation)*/ -# define LV_PAGE_DEF_ANIM_TIME 400 -#endif - -/*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_SPINNER 1 -#if LV_USE_SPINNER != 0 -# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ -# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ -# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC -#endif - -/*Roller (dependencies: lv_ddlist)*/ -#define LV_USE_ROLLER 1 -#if LV_USE_ROLLER != 0 -/*Focus animation time [ms] (0: no animation)*/ -# define LV_ROLLER_DEF_ANIM_TIME 200 - -/*Number of extra "pages" when the roller is infinite*/ -# define LV_ROLLER_INF_PAGES 7 -#endif - -/*Slider (dependencies: lv_bar)*/ -#define LV_USE_SLIDER 1 - -/*Spinbox (dependencies: lv_ta)*/ -#define LV_USE_SPINBOX 1 - -/*Switch (dependencies: lv_slider)*/ -#define LV_USE_SWITCH 1 - -/*Text area (dependencies: lv_label, lv_page)*/ -#define LV_USE_TEXTAREA 1 +#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ #if LV_USE_TEXTAREA != 0 -# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ #endif -/*Table (dependencies: lv_label)*/ -#define LV_USE_TABLE 1 -#if LV_USE_TABLE -# define LV_TABLE_COL_MAX 12 -# define LV_TABLE_CELL_STYLE_CNT 4 -#endif - -/*Tab (dependencies: lv_page, lv_btnm)*/ -#define LV_USE_TABVIEW 1 -# if LV_USE_TABVIEW != 0 -/*Time of slide animation [ms] (0: no animation)*/ -# define LV_TABVIEW_DEF_ANIM_TIME 300 -#endif - -/*Tileview (dependencies: lv_page) */ -#define LV_USE_TILEVIEW 1 -#if LV_USE_TILEVIEW -/*Time of slide animation [ms] (0: no animation)*/ -# define LV_TILEVIEW_DEF_ANIM_TIME 300 -#endif - -/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ -#define LV_USE_WIN 1 +#define LV_USE_TABLE 1 /*================== - * Non-user section + * EXTRA COMPONENTS *==================*/ -#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ -# define _CRT_SECURE_NO_WARNINGS +/*----------- + * Widgets + *----------*/ +#define LV_USE_CALENDAR 1 +#if LV_USE_CALENDAR +# define LV_CALENDAR_WEEK_STARTS_MONDAY 0 +# if LV_CALENDAR_WEEK_STARTS_MONDAY +# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} +# else +# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} +# endif + +# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} +# define LV_USE_CALENDAR_HEADER_ARROW 1 +# define LV_USE_CALENDAR_HEADER_DROPDOWN 1 +#endif /*LV_USE_CALENDAR*/ + +#define LV_USE_CHART 1 + +#define LV_USE_COLORWHEEL 1 + +#define LV_USE_IMGBTN 1 + +#define LV_USE_KEYBOARD 1 + +#define LV_USE_LED 1 + +#define LV_USE_LIST 1 + +#define LV_USE_METER 1 + +#define LV_USE_MSGBOX 1 + +#define LV_USE_SPINBOX 1 + +#define LV_USE_SPINNER 1 + +#define LV_USE_TABVIEW 1 + +#define LV_USE_TILEVIEW 1 + +#define LV_USE_WIN 1 + +#define LV_USE_SPAN 1 +#if LV_USE_SPAN +/*A line text can contain maximum num of span descriptor */ +# define LV_SPAN_SNIPPET_STACK_SIZE 64 #endif +/*----------- + * Themes + *----------*/ +/*A simple, impressive and very complete theme*/ +#define LV_USE_THEME_DEFAULT 1 +#if LV_USE_THEME_DEFAULT + +/*0: Light mode; 1: Dark mode*/ +# define LV_THEME_DEFAULT_DARK 0 + +/*1: Enable grow on press*/ +# define LV_THEME_DEFAULT_GROW 1 + +/*Default transition time in [ms]*/ +# define LV_THEME_DEFAULT_TRANSITON_TIME 80 +#endif /*LV_USE_THEME_DEFAULT*/ + +/*An very simple them that is a good starting point for a custom theme*/ + #define LV_USE_THEME_BASIC 1 + +/*A theme designed for monochrome displays*/ +#define LV_USE_THEME_MONO 1 + +/*----------- + * Layouts + *----------*/ + +/*A layout similar to Flexbox in CSS.*/ +#define LV_USE_FLEX 1 + +/*A layout similar to Grid in CSS.*/ +#define LV_USE_GRID 1 + +/*================== +* EXAMPLES +*==================*/ + +/*Enable the examples to be built with the library*/ +#define LV_BUILD_EXAMPLES 1 + /*--END OF LV_CONF_H--*/ #endif /*LV_CONF_H*/ diff --git a/lv_ex_conf.h b/lv_demo_conf.h similarity index 55% rename from lv_ex_conf.h rename to lv_demo_conf.h index cbd1164..8ccc681 100644 --- a/lv_ex_conf.h +++ b/lv_demo_conf.h @@ -1,10 +1,10 @@ /** - * @file lv_ex_conf.h - * Configuration file for v7.11.0 + * @file lv_demo_conf.h + * Configuration file for v8.0.0 * */ /* - * COPY THIS FILE AS lv_ex_conf.h + * COPY THIS FILE AS lv_demo_conf.h */ #if 1 /*Set it to "1" to enable the content*/ @@ -16,35 +16,38 @@ /******************* * GENERAL SETTING *******************/ -#define LV_EX_PRINTF 1 /*Enable printf-ing data in demoes and examples*/ -#define LV_EX_KEYBOARD 1 /*Add PC keyboard support to some examples (`lv_drivers` repository is required)*/ -#define LV_EX_MOUSEWHEEL 1 /*Add 'encoder' (mouse wheel) support to some examples (`lv_drivers` repository is required)*/ +#define LV_EX_PRINTF 0 /*Enable printf-ing data in demoes and examples*/ +#define LV_EX_KEYBOARD 0 /*Add PC keyboard support to some examples (`lv_drivers` repository is required)*/ +#define LV_EX_MOUSEWHEEL 0 /*Add 'encoder' (mouse wheel) support to some examples (`lv_drivers` repository is required)*/ /********************* * DEMO USAGE *********************/ /*Show some widget*/ -#define LV_USE_DEMO_WIDGETS 1 +#define LV_USE_DEMO_WIDGETS 0 #if LV_USE_DEMO_WIDGETS #define LV_DEMO_WIDGETS_SLIDESHOW 0 #endif /*Printer demo, optimized for 800x480*/ -#define LV_USE_DEMO_PRINTER 1 +#define LV_USE_DEMO_PRINTER 0 /*Demonstrate the usage of encoder and keyboard*/ -#define LV_USE_DEMO_KEYPAD_AND_ENCODER 1 +#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 /*Benchmark your system*/ -#define LV_USE_DEMO_BENCHMARK 1 +#define LV_USE_DEMO_BENCHMARK 0 /*Stress test for LVGL*/ -#define LV_USE_DEMO_STRESS 1 -/*Music player for LVGL*/ +#define LV_USE_DEMO_STRESS 0 + +/*Music player demo*/ #define LV_USE_DEMO_MUSIC 1 #if LV_USE_DEMO_MUSIC -#define LV_DEMO_MUSIC_AUTO_PLAY 0 +# define LV_DEMO_MUSIC_LANDSCAPE 0 +# define LV_DEMO_MUSIC_LARGE 0 +#define LV_DEMO_MUSIC_AUTO_PLAY 0 #endif #endif /*LV_EX_CONF_H*/ diff --git a/lv_drivers b/lv_drivers index 8c96359..f14e316 160000 --- a/lv_drivers +++ b/lv_drivers @@ -1 +1 @@ -Subproject commit 8c96359f4199297809ab205870eb603b03d98b4e +Subproject commit f14e31612409fc9216892cb58eb9d851667f8a11 diff --git a/lv_drv_conf.h b/lv_drv_conf.h index 8949282..fb7c8c6 100644 --- a/lv_drv_conf.h +++ b/lv_drv_conf.h @@ -1,6 +1,6 @@ /** * @file lv_drv_conf.h - * Configuration file for v7.11.0 + * Configuration file for v8.0.0 */ /* @@ -87,14 +87,14 @@ #endif #if USE_MONITOR -# define MONITOR_HOR_RES LV_HOR_RES -# define MONITOR_VER_RES LV_VER_RES +# define MONITOR_HOR_RES 800 +# define MONITOR_VER_RES 600 /* Scale window by this factor (useful when simulating small screens) */ # define MONITOR_ZOOM 1 /* Used to test true double buffering with only address changing. - * Set LV_VDB_SIZE = (LV_HOR_RES * LV_VER_RES) and LV_VDB_DOUBLE = 1 and LV_COLOR_DEPTH = 32" */ + * Use 2 draw buffers, bith with MONITOR_HOR_RES x MONITOR_VER_RES size*/ # define MONITOR_DOUBLE_BUFFERED 0 /*Eclipse: Visual Studio: */ @@ -123,6 +123,11 @@ # define USE_WIN32DRV 0 #endif +#if USE_WIN32DRV +/* Scale window by this factor (useful when simulating small screens) */ +# define WIN32DRV_MONITOR_ZOOM 1 +#endif + /*---------------------------------------- * GTK drivers (monitor, mouse, keyboard *---------------------------------------*/ @@ -130,6 +135,19 @@ # define USE_GTK 0 #endif +/*---------------------------------------- + * Wayland drivers (monitor, mouse, keyboard, touchscreen) + *---------------------------------------*/ +#ifndef USE_WAYLAND +# define USE_WAYLAND 0 +#endif + +#if USE_WAYLAND +# define WAYLAND_HOR_RES 480 +# define WAYLAND_VER_RES 320 +# define WAYLAND_SURF_TITLE "LVGL" +#endif + /*---------------- * SSD1963 *--------------*/ diff --git a/lv_examples b/lv_examples index 5f68537..d322399 160000 --- a/lv_examples +++ b/lv_examples @@ -1 +1 @@ -Subproject commit 5f685373743f6999a5b6c0f2782767f2815e151b +Subproject commit d322399eb0741fdfb08f383bb3fac92916c54b1b diff --git a/lvgl b/lvgl index ec9de51..c597d25 160000 --- a/lvgl +++ b/lvgl @@ -1 +1 @@ -Subproject commit ec9de515b36641be565d7bace5863ab631ce3b69 +Subproject commit c597d257984e2cd3a1c883dc97a26d4512b5e60a diff --git a/main/src/main.c b/main/src/main.c index 539c325..c15d92a 100644 --- a/main/src/main.c +++ b/main/src/main.c @@ -18,7 +18,7 @@ #include "lv_drivers/indev/mouse.h" #include "lv_drivers/indev/keyboard.h" #include "lv_drivers/indev/mousewheel.h" -#include "lv_examples/lv_examples.h" +#include "lv_examples/lv_demo.h" /********************* * DEFINES @@ -33,13 +33,12 @@ **********************/ static void hal_init(void); static int tick_thread(void *data); -static void memory_monitor(lv_task_t *param); /********************** * STATIC VARIABLES **********************/ -lv_disp_buf_t disp_buf1; -lv_color_t buf1_1[LV_HOR_RES_MAX * 120]; +lv_disp_draw_buf_t disp_buf1; +lv_color_t buf1_1[MONITOR_HOR_RES * 120]; lv_disp_drv_t disp_drv; lv_indev_drv_t mouse_drv; lv_indev_drv_t keyb_drv; @@ -64,13 +63,13 @@ int main(int argc, char **argv) /*Initialize the HAL (display, input devices, tick) for LVGL*/ hal_init(); - lv_demo_widgets(); +// lv_demo_widgets(); /* For printer demo set resolution to 800x480 */ // lv_demo_printer(); // lv_demo_keypad_encoder(); // lv_demo_benchmark(); // lv_demo_stress(); -// lv_demo_music(); + lv_demo_music(); while (1) { /* Periodically call the lv_task handler. @@ -95,12 +94,14 @@ static void hal_init(void) { monitor_init(); /*Create a display buffer*/ - lv_disp_buf_init(&disp_buf1, buf1_1, NULL, LV_HOR_RES_MAX * 120); + lv_disp_draw_buf_init(&disp_buf1, buf1_1, NULL, MONITOR_HOR_RES * 120); /*Create a display*/ lv_disp_drv_init(&disp_drv); /*Basic initialization*/ - disp_drv.buffer = &disp_buf1; + disp_drv.draw_buf = &disp_buf1; disp_drv.flush_cb = monitor_flush; + disp_drv.hor_res = MONITOR_HOR_RES; + disp_drv.ver_res = MONITOR_VER_RES; lv_disp_drv_register(&disp_drv); /* Add the mouse as input device @@ -115,7 +116,7 @@ static void hal_init(void) { /*Set a cursor for the mouse*/ LV_IMG_DECLARE(mouse_cursor_icon); /*Declare the image file.*/ - lv_obj_t * cursor_obj = lv_img_create(lv_scr_act(), NULL); /*Create an image object for the cursor */ + lv_obj_t * cursor_obj = lv_img_create(lv_scr_act()); /*Create an image object for the cursor */ lv_img_set_src(cursor_obj, &mouse_cursor_icon); /*Set the image source*/ lv_indev_set_cursor(mouse_indev, cursor_obj); /*Connect the image object to the driver*/ @@ -137,11 +138,6 @@ static void hal_init(void) { * You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about * how much time were elapsed Create an SDL thread to do this*/ SDL_CreateThread(tick_thread, "tick", NULL); - - /* Optional: - * Create a memory monitor task which prints the memory usage in - * periodically.*/ - lv_task_create(memory_monitor, 5000, LV_TASK_PRIO_MID, NULL); } /** @@ -159,17 +155,3 @@ static int tick_thread(void *data) { return 0; } - -/** - * Print the memory usage periodically - * @param param - */ -static void memory_monitor(lv_task_t *param) { - (void)param; /*Unused*/ - - lv_mem_monitor_t mon; - lv_mem_monitor(&mon); - printf("used: %6d (%3d %%), frag: %3d %%, biggest free: %6d\n", - (int)mon.total_size - mon.free_size, mon.used_pct, mon.frag_pct, - (int)mon.free_biggest_size); -}