Only keep SDL2 support. Left the other flags commented so that people can tweak it.
Updated Readme.md for instructions.
This commit is contained in:
parent
b255c84632
commit
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4
Makefile
4
Makefile
@ -29,8 +29,8 @@ CFLAGS := -O0 -g $(WARNINGS)
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DEFINES := -D SIMULATOR=1 -D LV_BUILD_TEST=0
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DEFINES := -D SIMULATOR=1 -D LV_BUILD_TEST=0
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# Include simulator inc folder first so lv_conf.h from custom UI can be used instead
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# Include simulator inc folder first so lv_conf.h from custom UI can be used instead
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INC := -I./ui/simulator/inc/ -I./ -I./lvgl/ -I/usr/include/freetype2 -L/usr/local/lib
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INC := -I./ui/simulator/inc/ -I./ -I./lvgl/ #-I/usr/include/freetype2 -L/usr/local/lib
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LDLIBS := -lSDL2 -lm -lfreetype -lavformat -lavcodec -lavutil -lswscale -lm -lz -lpthread
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LDLIBS := -lSDL2 -lm #-lfreetype -lavformat -lavcodec -lavutil -lswscale -lm -lz -lpthread
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BIN := $(BIN_DIR)/demo
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BIN := $(BIN_DIR)/demo
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COMPILE = $(CC) $(CFLAGS) $(INC) $(DEFINES)
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COMPILE = $(CC) $(CFLAGS) $(INC) $(DEFINES)
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32
README.md
32
README.md
@ -21,7 +21,7 @@ To allow debugging inside VSCode you will also require a GDB [extension](https:/
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Clone the PC project and the related sub modules:
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Clone the PC project and the related sub modules:
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```
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```bash
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git clone --recursive https://github.com/lvgl/lv_port_pc_vscode
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git clone --recursive https://github.com/lvgl/lv_port_pc_vscode
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```
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```
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@ -29,10 +29,38 @@ git clone --recursive https://github.com/lvgl/lv_port_pc_vscode
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You can download SDL from https://www.libsdl.org/
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You can download SDL from https://www.libsdl.org/
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On on Linux you can install it via terminal:
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On on Linux you can install it via terminal:
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```
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```bash
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sudo apt-get update && sudo apt-get install -y build-essential libsdl2-dev
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sudo apt-get update && sudo apt-get install -y build-essential libsdl2-dev
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```
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```
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### Optional library
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There are also FreeType and FFmpeg support. You can install FreeType support with:
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```bash
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# FreeType support
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wget https://kumisystems.dl.sourceforge.net/project/freetype/freetype2/2.13.2/freetype-2.13.2.tar.xz
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tar -xf freetype-2.13.2.tar.xz
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cd freetype-2.13.2
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make
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make install
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```
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The FFmpeg support can be installed with:
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```bash
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# FFmpeg support
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git clone https://git.ffmpeg.org/ffmpeg.git ffmpeg
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cd ffmpeg
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git checkout release/6.0
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./configure --disable-all --disable-autodetect --disable-podpages --disable-asm --enable-avcodec --enable-avformat --enable-decoders --enable-encoders --enable-demuxers --enable-parsers --enable-protocol='file' --enable-swscale --enable-zlib
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make
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sudo make install
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```
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And then remove all the comments in the `Makefile` on `INC` and `LDLIBS` lines. They should be:
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```Makefile
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INC := -I./ui/simulator/inc/ -I./ -I./lvgl/ -I/usr/include/freetype2 -L/usr/local/lib
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LDLIBS := -lSDL2 -lm -lfreetype -lavformat -lavcodec -lavutil -lswscale -lm -lz -lpthread
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```
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### Setup
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### Setup
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To allow custom UI code an `lv_conf.h` file placed at `ui/simulator/inc` will automatically override this projects lv_conf.h file. By default code under `ui` is ignored so you can reuse this repository for multiple projects. You will need to place a call from `main.c` to your UI's entry function.
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To allow custom UI code an `lv_conf.h` file placed at `ui/simulator/inc` will automatically override this projects lv_conf.h file. By default code under `ui` is ignored so you can reuse this repository for multiple projects. You will need to place a call from `main.c` to your UI's entry function.
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14
lv_conf.h
14
lv_conf.h
@ -536,23 +536,23 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
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#endif
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#endif
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/*PNG decoder library*/
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/*PNG decoder library*/
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#define LV_USE_PNG 1
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#define LV_USE_PNG 0
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/*BMP decoder library*/
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/*BMP decoder library*/
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#define LV_USE_BMP 1
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#define LV_USE_BMP 0
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/* JPG + split JPG decoder library.
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/* JPG + split JPG decoder library.
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* Split JPG is a custom format optimized for embedded systems. */
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* Split JPG is a custom format optimized for embedded systems. */
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#define LV_USE_SJPG 1
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#define LV_USE_SJPG 0
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/*GIF decoder library*/
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/*GIF decoder library*/
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#define LV_USE_GIF 1
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#define LV_USE_GIF 0
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/*QR code library*/
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/*QR code library*/
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#define LV_USE_QRCODE 1
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#define LV_USE_QRCODE 0
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/*FreeType library*/
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/*FreeType library*/
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#define LV_USE_FREETYPE 1
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#define LV_USE_FREETYPE 0
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#if LV_USE_FREETYPE
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#if LV_USE_FREETYPE
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/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
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/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
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#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
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#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
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@ -573,7 +573,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
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/*FFmpeg library for image decoding and playing videos
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/*FFmpeg library for image decoding and playing videos
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*Supports all major image formats so do not enable other image decoder with it*/
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*Supports all major image formats so do not enable other image decoder with it*/
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#define LV_USE_FFMPEG 1
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#define LV_USE_FFMPEG 0
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#if LV_USE_FFMPEG
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#if LV_USE_FFMPEG
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/*Dump input information to stderr*/
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/*Dump input information to stderr*/
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#define LV_FFMPEG_DUMP_FORMAT 0
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#define LV_FFMPEG_DUMP_FORMAT 0
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@ -66,7 +66,7 @@ static int tick_thread(void *data);
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/**********************
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/**********************
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* GLOBAL FUNCTIONS
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* GLOBAL FUNCTIONS
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**********************/
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**********************/
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#if 0
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static void user_image_demo()
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static void user_image_demo()
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{
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{
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lv_obj_t * img = lv_gif_create(lv_scr_act());
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lv_obj_t * img = lv_gif_create(lv_scr_act());
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@ -151,6 +151,7 @@ static void user_image_demo()
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lv_ffmpeg_player_set_cmd(player, LV_FFMPEG_PLAYER_CMD_START);
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lv_ffmpeg_player_set_cmd(player, LV_FFMPEG_PLAYER_CMD_START);
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lv_obj_align(player, LV_ALIGN_TOP_MID, 0, 20);
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lv_obj_align(player, LV_ALIGN_TOP_MID, 0, 20);
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}
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}
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#endif
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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@ -181,13 +182,13 @@ int main(int argc, char **argv)
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// lv_example_flex_3();
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// lv_example_flex_3();
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// lv_example_label_1();
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// lv_example_label_1();
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// lv_demo_widgets();
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lv_demo_widgets();
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// lv_demo_keypad_encoder();
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// lv_demo_keypad_encoder();
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// lv_demo_benchmark();
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// lv_demo_benchmark();
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// lv_demo_stress();
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// lv_demo_stress();
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// lv_demo_music();
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// lv_demo_music();
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user_image_demo();
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// user_image_demo();
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while(1) {
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while(1) {
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/* Periodically call the lv_task handler.
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/* Periodically call the lv_task handler.
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